What did handle that (I begrudgingly admit) was RS gold the number and quality of quests to be performed in RuneScape. They also come in all sizes and shapes, from shearing sheep and running errands to slaying dragons or mounting your own prison escape. There is even a pursuit in which you take control of a seagull and use it to bomb zombie pirates with bird poo.
Runescape’s tone is joyously mild, and with fewer level cap hurdles to leap over you are free to adopt and explore it without submitting to the grind. Which is great, because Runescape’s quests have never really required one to use skills aside from combat, and have generally comprised puzzles or interactive components that have more in common with old school point-and-click adventure games than fantasy questing.
Places that used to be vacant are now brimming with NPCs, quests and stories. Every inch of the world was full of, or sometimes expanded, so as to incorporate all the characters, enemies and features that Jagex have been busy stuffing into the game for the past decade. The fact that Runescape is an online game is now a bonus rather than its main draw. Jagex may take their game completely offline and it would cheap OSRS gold still be worth playing.
But that’s the biggest gap between Runescape and its still running Old School Runescape counterpart. Both share about the exact same amount of concurrent players, but the way that players interact in each one is very different.