Fans of Runescape know what they’re getting from Old School Runescape using its simple – yet dependable – combat system. Fervent lovers of PvP refuse to depart the 2007 version of Runescape behind no matter how much new content now’s Runescape has to offer. Menaphos is a confident and guaranteed response to the question of what Runescape brings to the table: characterful story, heaps of RS gold content, along with an unconventional solution to the MMORPG grind. Here’s why Menaphos is the most important update in the last four years of Runescape.
Menaphos is even bigger. That is not a facile comparison. To call the growth Menaphos is even doing it a minor injustice, since there are in fact two cities to research beyond the walls – Menaphos and Sophanem, it’s anagrammed opposite.
While you’ll want to be a mid-level Runescape manhood to enter Menaphos, once inside you’ll get a remarkably open town, with only a couple of areas sealed off till you’re farther into the expansion’s pursuit series. Below the city there’s a procedurally-generated skilling dungeon along with a huge Slayer dungeon, the former offering a new and limitless area for non-combat art boosting, while the latter serves as buy Runescape gold a high-level Slayer dungeon with critters beginning at combat level 101.
Obviously, that depends on what level you’re as you go into the expansion and how fully you want to explore beyond the four chief quests and 21 degree increase to the Slayer ability. That is an unparalleled quantity of content for a single Runescape upgrade, also Jagex’s intention to release another expansion of this size in September and December shows this is not a one-off gesture; it’s a new way of playing Runescape.